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Sleep, My Dear Universe (2026)

Flower (2025)

Flower is a vent game i made during summer, my least favourite season. Main theme of this game is confusion and pain from being unable to maintain connections and fear of loosing someone important to you, expressed as taking care of dying flower.

W2nter (2023)

The narrative follows a lonely girl who lives deep in a forest. Her only connection to the outside world is her friend. They usually text each other and meet once in a while. But one winter day, her friend doesn't arrive. The main goal of the game is to find her, while exploring cold and silent forest.
Main theme i wanted to express with this project is the way loneliness amplifies overthinking, especially about connections with others. Winter is a lonely time of the year, and for main character this environment becomes a space where fears and dramatic explanations are born.